Scripture Game Card – Sword Shadow
RM10.00
Scripture Game Card – Sword Shadow
Product Code: 06PLC09-JT
60 sheets per box / card size: 53x85mm (credit card size)
Paper: 230 g coated paper (over oil)
Weight: 80 grams
94 in stock
Description
Scripture Game Card – Sword Shadow
Game introduction
This game is inspired by the Bible in Ephesians 6:11-17.
“Sword Shadow” combines a game card and a memorization sentence card. A total of sixty verses were collected.
The game named “Sword Wind Shadow” is the three elements that combine this passage, namely; “God’s Word – Sword”; “Holy Spirit – Wind”; “Devil’s Attack – Shadow”.
The spiritual full armor has six components: the belt of truth, the guardian of righteousness, the shoes of the Gospel of the Gospel, the shield of faith, the helmet of salvation, and the sword of the Holy Spirit.
Through this game, you will have a deeper understanding of the spiritual full armor and this spiritual war.
Number of cards: a total of 60
• Full military uniform components: 42 (7 each)
• Drop one & Reverse: 2
• Drop two & Reverse: 2
• Skip: 2
• Airborne (Jumper): 6 sheets
• Little Angel: 6
game rules:
This game is suitable for two to eight people.
The goal of this game is to collect the six components of the full military uniform. The first is to collect the players of all six components and spread them out, which is the winner.
Each person starts with three cards (no need to split the cards, as long as a player is selected to start the draw).
Each time you take a card placed in the middle; the player can choose to drop one of the cards in his hand, or choose not to lose any cards.
Winners must not hold any other cards in their hands. If you have collected all the accessories, but there are other cards in your hand, you must throw them out one by one. Only one card can be lost once per round. After losing the extra card, you can spread out the six military accessories and become the winner.
Special card usage:
Abandon and reverse:
Was fined to give up a component in his hand. If there are no components in the hand, you must pause once. When the card is lowered, the direction of the game will be reversed. If there is a little angel and sends it out, you will be fined.
Abandon two and reverse:
Penalized to give up the two components in the hand. If you do not have a component in your hand, you must pause twice. When the card is lowered, the direction of the game will be reversed. If there are two little angels and send it out, you will be fined. If there is only one little angel, you must still be suspended for a time, or give up a component card.
Airborne:
When you send this card, call “JUMP!”. This card can be issued at any time and has absolute priority to receive cards from other players. After issuing this card, the person will be taken again.
jump over:
Pause the next player once.
little angel:
This card represents a friend who met during the temptation. If you encounter “abandon one” and “abandon two”, you can use this friend to pull you and help you get rid of temptation.
A little more creative:
The above rules of the game are only a basic principle, you can use your personal creativity to set some new rules for the game.
Additional information
Weight | 0.08 kg |
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Dimensions | 8.5 × 5.3 × 1.2 cm |
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